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	<title>Comments on: Mazes in 3D</title>
	<atom:link href="http://www.barneyb.com/barneyblog/2009/08/25/mazes-in-3d/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.barneyb.com/barneyblog/2009/08/25/mazes-in-3d/</link>
	<description>Thoughts, rants, and even some code from the mind of Barney Boisvert.</description>
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		<title>By: Brad Wood</title>
		<link>https://www.barneyb.com/barneyblog/2009/08/25/mazes-in-3d/comment-page-1/#comment-189685</link>
		<dc:creator>Brad Wood</dc:creator>
		<pubDate>Wed, 26 Aug 2009 05:17:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.barneyb.com/barneyblog/?p=1059#comment-189685</guid>
		<description>Ouch, I see what you mean.  Reminds me of a Dr. Seuss world.  Will you be posting the code anywhere for us to play with/help out?</description>
		<content:encoded><![CDATA[<p>Ouch, I see what you mean.  Reminds me of a Dr. Seuss world.  Will you be posting the code anywhere for us to play with/help out?</p>
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		<title>By: barneyb</title>
		<link>https://www.barneyb.com/barneyblog/2009/08/25/mazes-in-3d/comment-page-1/#comment-189684</link>
		<dc:creator>barneyb</dc:creator>
		<pubDate>Wed, 26 Aug 2009 05:09:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.barneyb.com/barneyblog/?p=1059#comment-189684</guid>
		<description>@Brian,

Thanks.  Was good to meet you as well; always nice to have a person to associate with the name (and no, avatars don&#039;t cut it).

@Marc

I tried that method, but it said it didn&#039;t exist.  Did you misspell it?  Or perhaps I have a beta version.  Who knows.

@Brad

Yeah, the curve is kind of slick, but it causes horrific problems as it is today.  I added another capture to the end of the post that illustrates the curve issue a little better, as well as how it manifests itself in problematic ways.  If you look at that one, I&#039;m sure you&#039;ll agree it warrants resolution.  : )</description>
		<content:encoded><![CDATA[<p>@Brian,</p>
<p>Thanks.  Was good to meet you as well; always nice to have a person to associate with the name (and no, avatars don't cut it).</p>
<p>@Marc</p>
<p>I tried that method, but it said it didn't exist.  Did you misspell it?  Or perhaps I have a beta version.  Who knows.</p>
<p>@Brad</p>
<p>Yeah, the curve is kind of slick, but it causes horrific problems as it is today.  I added another capture to the end of the post that illustrates the curve issue a little better, as well as how it manifests itself in problematic ways.  If you look at that one, I'm sure you'll agree it warrants resolution.  : )</p>
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		<title>By: Brad Wood</title>
		<link>https://www.barneyb.com/barneyblog/2009/08/25/mazes-in-3d/comment-page-1/#comment-189681</link>
		<dc:creator>Brad Wood</dc:creator>
		<pubDate>Wed, 26 Aug 2009 04:55:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.barneyb.com/barneyblog/?p=1059#comment-189681</guid>
		<description>I think the curvature looks pretty slick.   I mean if you fix it now you might never be able to figure out how to do it again.  Mark it as a feature and move along.  Next!</description>
		<content:encoded><![CDATA[<p>I think the curvature looks pretty slick.   I mean if you fix it now you might never be able to figure out how to do it again.  Mark it as a feature and move along.  Next!</p>
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		<title>By: marc esher</title>
		<link>https://www.barneyb.com/barneyblog/2009/08/25/mazes-in-3d/comment-page-1/#comment-189674</link>
		<dc:creator>marc esher</dc:creator>
		<pubDate>Wed, 26 Aug 2009 02:52:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.barneyb.com/barneyblog/?p=1059#comment-189674</guid>
		<description>I dunnoknow dude. When Homer Simpson was walking through space/time in Homer3, he was bending it. Maybe Homer&#039;s just a smidge stage right?

Or have you tried setting graphicsStage.quitFuckingBending()?</description>
		<content:encoded><![CDATA[<p>I dunnoknow dude. When Homer Simpson was walking through space/time in Homer3, he was bending it. Maybe Homer's just a smidge stage right?</p>
<p>Or have you tried setting graphicsStage.quitFuckingBending()?</p>
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		<title>By: Brian Rinaldi</title>
		<link>https://www.barneyb.com/barneyblog/2009/08/25/mazes-in-3d/comment-page-1/#comment-189672</link>
		<dc:creator>Brian Rinaldi</dc:creator>
		<pubDate>Wed, 26 Aug 2009 01:53:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.barneyb.com/barneyblog/?p=1059#comment-189672</guid>
		<description>Barney. For the record, these posts are completely useless...and utterly fascinating! Keep up the good work, I am enjoying reading these. P.S. Great finally meeting you at CFUnited.</description>
		<content:encoded><![CDATA[<p>Barney. For the record, these posts are completely useless&#8230;and utterly fascinating! Keep up the good work, I am enjoying reading these. P.S. Great finally meeting you at CFUnited.</p>
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